'Poker Face: Kaedweni Camp' | |
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Details | |
Roche's path | |
Chapter(s) | Chapter II |
Kaedweni camp |
Poker Face: Kaedweni Camp is a quest in Chapter II of The Witcher 2: Assassins of Kings.
Jun 12, 2011 Stymied trying to get to Triss - posted in The Witcher 2 Spoilers: I've been banging my head against a wall all day with this one.trying to get into the Kedwani camp. First off I tried sneaking through the camp (the eastern route near the Visionary) and was repeatedly turned into a pin-cushion. So after the 5th re-load (made a manual save just after talking to Roche) I tried via the. Poker Face: Kaedweni Camp is a quest in Chapter II of The Witcher 2: Assassins of Kings. Walkthrough edit edit source. This quest begins when Geralt speaks to one of the camp's major dice players. He must first beat the two dice players in front of the canteen, Gondor and Fragile.Then he gains the right to play Zyvik.After defeating the sergeant, Madame Carole will then accept to play. Poker Face: Kaedweni Camp is a quest in Chapter II of The Witcher 2: Assassins of Kings. This quest begins when Geralt speaks to one of the camp's major dice players. He must first beat the two dice players in front of the canteen, Gondor and Fragile.Then he gains the right to play Zyvik.After defeating the sergeant, Madame Carole will then accept to play the witcher.
Walkthrough[edit | edit source]
This quest begins when Geralt speaks to one of the camp's major dice players.
He must first beat the two dice players in front of the canteen, Gondor and Fragile. Then he gains the right to play Zyvik. After defeating the sergeant, Madame Carole will then accept to play the witcher. Once he has challenged them all (and won), he gains the right to challenge the quartermaster's assistant, Lasota.
On defeating Lasota, Geralt is given a choice of reward: money (200 orens), or an 'armor' blueprint. Beware, because those blueprints are actually not for armor, but for crafting components: either leather, hardened leather, or studded leather.
Poker Face Meaning
Journal entry[edit | edit source]
- You can play dice poker in any garrison worldwide, and certainly in a huge military camp full of soldiers awaiting a battle! There were many game partners for – apart from the rank and file soldiers, Geralt could face Zyvik, Madame Carole and Lasota, the quartermaster's assistant. However before that elite group would notice the witcher, he had to prove his worth by winning with the grunts.
- Luck was on the witcher's side. He won all the pay from one of the soldiers in his first match. Geralt still needed one more victory, but the members of the local dice poker league had now heard of him.
- Once he defeated two players, the witcher qualified to in the elite players' club, that is the Poker League. His first opponent was Zyvik.
- Zyvik lost. What a shame. Madame Carole now awaited the witcher beyond the stockade, among the camp followers' tents. They said she was as lucky at dice as she was in love.
- Yet Geralt was also counted among the chosen of Fate and outplayed the Madame. But what of it, since Lasota, the quartermaster's assistant, remained undefeated? A player so fierce that should Kaedwen wage its wars through games of dice pokers, the entire world would be at king Henselt's feet.
- The witcher won against Lasota. The lucky git! He could not find a more worthy opponent in the camp, and his nose was so high in the air that birds could crap right into his eyes. He was so smug, so flushed with victory, that ships sailing the Pontar at night could have mistaken him for a lighthouse.
The Kaedweni camp is a major location in The Witcher 2: Assassins of Kings. It is the camp of King Henselt and his Kaedweni armies and situated northwest of the town of Vergen.
In order to gain complete entry into the main camp area, Geralt must choose Roche's path at the end of Chapter I. Otherwise, if on Iorveth's path, Geralt can enter the camp during the searching for Triss, following the quest Where is Triss Merigold?.
The camp has several shops and crafters, lots of containers to loot and many side quests.
Characters to meet[edit | edit source]
- Gavrilo(near southwestern gate)
Associated Quests[edit | edit source]
Journal entry[edit | edit source]
- The Kaedweni military camp greeted us from afar with the cacophony of sounds typical of such encampments. Officers' commands and sentries' shouts mixed with the growling of platoon leaders enlightening enlisted men as to their mothers' professions and why these ladies charged so little for their services. Veterans cursed, recruits sniveled, whores giggled, horses neighed and dogs barked. The din was accompanied by a jumble of smells. The stench of several thousand men who consider guard duty in the rain to be an adequate bath cannot be mistaken for any other, and this blended with the scents of boiling cabbage, foot wraps and stables. Compared to the noxious odor the wind carried from the camp latrines on sunny days, the smell of the kayran's lair seemed like that of a flowering meadow.
Points of interest[edit | edit source]
The main camp is divided into two main areas:
- the Upper Kaedweni camp, which contains:
- Dethmold's tent
- Henselt's tent
- Síle de Tansarville's tent
- the Lower Kaedweni camp
- the camp canteen / Relic peddler
- the camp armory / Lasota
- the camp infirmary / Myron
- the tournament arena
- adjacent to the camp:
- Camp followers' encampment
- further away:
- the hut on the cliff
- the Visionary's hut